An adaptation of Mario Kart. It's a combat racing minigame with loads of tracks, gamemodes, options, and unlockables. It's best enjoyed in multiplayer, but it's fully playable in singleplayer.
There are 20 race tracks, 20 mirror tracks (flipped and set in the dark world), 9 battle arenas, and 5 special bonus tracks. Every race track has par times to beat in order to earn medals.
The built-in level editor also allows you to create your own tracks or edit the existing ones! The map supports any number of players (1 to infinity) across all gamemodes. Feedback is welcomed!
CHANGELOG
v1.5:
Added 14 new tracks that were submitted via forums.
v1.4.1:
Optimized performance.
Made the menu smarter.
v1.4
Added two new battle tracks ("Pipe Plaza" and "Celestial Towers")
Added tips that cycle in the main menu
Re-worked the bomb item
Fixed loads of NBT problems in 1.12
Fixed battles not ending properly
Fixed the repeating equip sound produced by players (fix only works with resource pack!)
v1.3:
Fixed a game-breaking bug with ender eyes in battle mode
Fixed the "inWater" objective not working for new players
Fixed some issues with hand-swapping
Added a new battle track to fluff the update
v1.2
Items no longer need to be dropped to activate
Added a new item: Ghast
Added water boots which automatically deploy in water
Fixed item balancing
Map now includes a small resource pack (automatic in singleplayer)
Checkpoints have a larger trigger area (elytra friendly)
Teleporters now act as pseudo-checkpoints
v1.1
Map now supports 1.12 (still good for 1.11.2)
Fixed issues related to entities losing scoreboard values ("Start Game" bug)
Fixed detection for Minecraft version not working with mobs disabled
Added a new option for eternal daytime
Race results are now shown in chat after a race
Battle wins are now tracked and displayed
Updated readme.txt with ideal server settings and more information on track submissions
SCREENSHOT
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